David Jesús González López

Game Developer

Welcome to my portfolio. My name is David Jesús González López, a game developer from Barcelona. Here you will find some information about me as well as some of my projects and my contact information.

About me

Greetings, my name is David Jesús González López and I am finishing this summer my Videogames Design and Development Bachelor's Degree at CITM-UPC.
Despite I have two names, most people only use the first one, but you can use the one you like the most. Or both!

During my journey at the college I have done a lot of projects, either personal or for the Bachelor. This helped me to know that what I enjoy the most is the technology behind videogames, like game engines or tools. More specifically the graphics side of this technology.

On the other hand, I also grew up on my communication skills, time management, problem solving capability and projects organization thanks to all the games I have made with other colleagues during this past years.

And last, but not least, I think game developers should always recycle themselves and adapt to the new born technologies. This is why I always try to learn something new, like new graphics APIs or different shading languages.

Right below you can see some of my projects.

Zenit

Zenit is a material editor node-based in OpenGL and C++ which serves as my final degree thesis about procedurally generating PBR textures using nodes.

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AGP-Engine

AGP-Engine is a custom graphics engine featuring PBR, IBL and SSAO made in C++ and OpenGL.

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Kebab Engine

Kebab Engine is a game engine created from scratch in C++ with the main goal of understanding how a very basic engine works.

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Dune: Fremen's Rising

An RTT game done with a custom engine using OpenGL.

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Super Space

A VR game based on the well-known Super Hot. Nowadays it is still under active development.

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Mr. Dice

A 2.5D platformer for the GMTK Game Jam 2022.

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The Hunter Odyssey

The Hunter Odyssey is a 2D RPG game with turn based combat, dungeons and puzzles.

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Get in touch

If you have any question, suggestion, or any feedback I would be pleased to recieve it.
Thank you for your time!